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INI File  |  2003-09-30  |  3KB  |  104 lines

  1. [preset00]
  2. fRating=3
  3. fGammaAdj=1
  4. fDecay=0.983999
  5. fVideoEchoZoom=0.999993
  6. fVideoEchoAlpha=0.5
  7. nVideoEchoOrientation=3
  8. nWaveMode=0
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.58301
  22. fWaveScale=0.411715
  23. fWaveSmoothing=0.9
  24. fWaveParam=-0.18
  25. fModWaveAlphaStart=0.75
  26. fModWaveAlphaEnd=0.95
  27. fWarpAnimSpeed=1
  28. fWarpScale=1
  29. fZoomExponent=1
  30. fShader=0
  31. zoom=1.0303
  32. rot=0
  33. cx=0.5
  34. cy=0.5
  35. dx=0
  36. dy=0
  37. warp=1
  38. sx=1
  39. sy=1
  40. wave_r=0
  41. wave_g=0
  42. wave_b=0
  43. wave_x=0.5
  44. wave_y=0.5
  45. ob_size=0.005
  46. ob_r=0
  47. ob_g=0
  48. ob_b=0
  49. ob_a=0.92
  50. ib_size=0
  51. ib_r=0
  52. ib_g=0
  53. ib_b=0
  54. ib_a=0
  55. nMotionVectorsX=12
  56. nMotionVectorsY=9
  57. mv_dx=0
  58. mv_dy=0
  59. mv_l=0.9
  60. mv_r=1
  61. mv_g=1
  62. mv_b=1
  63. mv_a=0
  64. per_frame_1=warp=0;
  65. per_frame_2=old_bass_flop=bass_flop;
  66. per_frame_3=old_treb_flop=treb_flop;
  67. per_frame_4=old_mid_flop=mid_flop;
  68. per_frame_5=chaos=.9+.1*sin(beat);
  69. per_frame_6=entropy=if(bnot(entropy),2,if(equal(pulse,-3.14),1+rand(3),entropy));
  70. per_frame_7=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*chaos+1.3);
  71. per_frame_8=bass_flop=abs(bass_flop-equal(bass_thresh,2));
  72. per_frame_9=treb_thresh=above(treb_att,treb_thresh)*2 + (1-above(treb_att,treb_thresh))*((treb_thresh-1.3)*chaos+1.3);
  73. per_frame_10=treb_flop=abs(treb_flop-equal(treb_thresh,2));
  74. per_frame_11=mid_thresh=above(mid_att,mid_thresh)*2 + (1-above(mid_att,mid_thresh))*((mid_thresh-1.3)*chaos+1.3);
  75. per_frame_12=mid_flop=abs(mid_flop-equal(mid_thresh,2));
  76. per_frame_13=bass_changed=bnot(equal(old_bass_flop,bass_flop));
  77. per_frame_14=mid_changed=bnot(equal(old_mid_flop,mid_flop));
  78. per_frame_15=treb_changed=bnot(equal(old_treb_flop,treb_flop));
  79. per_frame_16=bass_residual = bass_changed*sin(pulse*.1*entropy) + bnot(bass_changed)*bass_residual;
  80. per_frame_17=treb_residual = treb_changed*sin(pulse*.1*entropy) + bnot(treb_changed)*treb_residual;
  81. per_frame_18=mid_residual = mid_changed*sin(pulse*.1*entropy) + bnot(mid_changed)*mid_residual;
  82. per_frame_19=pulse=if(above(abs(pulse),3.14),-3.14,pulse+(bass_thresh+mid_thresh+treb_thresh)*.052);
  83. per_frame_20=beat=if(above(abs(beat),3.14),-3.14,beat+(bass+treb+mid)*.01);
  84. per_frame_21=q1=mid_residual;
  85. per_frame_22=q2=bass_residual;
  86. per_frame_23=q3=treb_residual;
  87. per_frame_24=q4=sin(pulse);
  88. per_frame_25=q5=sin(beat);
  89. per_frame_26=mv_r=mv_r+.5*bass_residual;
  90. per_frame_27=mv_g=mv_g+.5*mid_residual;
  91. per_frame_28=mv_b=mv_b+.5*treb_residual;
  92. per_frame_29=mv_a=1-(ob_a+ib_a)*chaos*.5;
  93. per_frame_30=mv_x=abs(beat*10)*entropy;
  94. per_frame_31=mv_y=abs(pulse*10)*entropy;
  95. per_frame_32=wave_r=bass_flop*mv_g;
  96. per_frame_33=wave_g=mid_flop*mv_b;
  97. per_frame_34=wave_b=treb_flop*mv_r;
  98. per_frame_35=ob_r=wave_r;
  99. per_frame_36=ob_g=wave_g;
  100. per_frame_37=ob_b=wave_b;
  101. per_pixel_1=grid=x*100%(above(q1,q4)+above(q2,q5)+above(q3,q4)) + y*100%(above(q1,q5)+above(q2,q4)+above(q3,q5));
  102. per_pixel_2=rot=if(grid,.07*cos(rad*3.14+x*q1*3.14+y*q2*3.14)*(q5+q4),0);
  103. per_pixel_3=zoom=zoom-bnot(grid)*sin(x*q3*3.14+y*q5*3.14)*.07;
  104.